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Universal vs. Specific game concepts
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DrewP Offline
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Post: #1
Universal vs. Specific game concepts
An important, often ignored distinction when discussing game is that between "universal" concepts that are advantageous when gaming anything in the world with a pussy, vs. "specific" concepts that presume certain characteristics of the girl in question.

For example- confidence is a universal concept. Just about every woman in the world is more attracted to a confident guy than to a nervous, hesitant guy.

On the other hand, the common text game advice of writing terse, poorly articulated, ambiguous messages is specific to a certain type of girl. It assumes that your target is hot, unintelligent Western chick who has so many dudes falling all over themselves to impress her that she's intrigued by one who doesn't seem to give a shit. But this advice would turn off mediocre looking girls who aren't used to guys showing them a ton of interest, intellectual girls who are attracted to wittiness, and girls in developing countries who are after a stable provider.

I think it's important when writing about game to place a special focus on the "universal" concepts, as it avoids giving on-the-fence potential game denialists the opportunity to dismiss game as something that only works on bar sluts, but not the type of girl they want.

So, I defer to the more experience members here... what are some more of the universal concepts? What advice will work for any guy, regardless of his country or his type/niche?
03-08-2015 06:02 PM
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The_e_man Offline
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Post: #2
RE: Universal vs. Specific game concepts
Height, facial aesthetics (good looks), swagger (guess that kind of plays into confidence), strong social circle / looked up to amongst the group.

Grant me serenity to accept the things I cannot change,
The courage to change the things I can,
And the wisdom to know the difference
03-09-2015 12:15 AM
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Phoenix Offline
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Post: #3
RE: Universal vs. Specific game concepts
I'd say about 90% is universal. The principles of how you meet, impress and woo women is the same world over. The remainder of the 'game' is just differences in how women weight different attractive traits, minor differences in how you meet women (because of language barriers, how popular dating sites or apps are in that country etc), and minor interaction differences based on culture (e.g. on average an Australian girl appears less interested than she actually is, and a Japanese girl appears more interested, which affects your screening threshold).
03-09-2015 01:21 AM
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WestIndianArchie Offline
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Post: #4
RE: Universal vs. Specific game concepts
(03-08-2015 06:02 PM)DrewP Wrote:  So, I defer to the more experience members here... what are some more of the universal concepts? What advice will work for any guy, regardless of his country or his type/niche?

This is a really good question.

I'll have to think about it.

WIA
03-09-2015 01:42 AM
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Apollo21 Offline
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Post: #5
RE: Universal vs. Specific game concepts
I think you may be asking the wrong question.

Solid Game "theory" has many universal principles and strategies
that may be used. However the difference between being successful
(or not) lies in how you adapt those strategies on the "battlefield".

Creativity here plays an important part...as well as how well you know
the girl...These can mean the difference between hitting your target and
missing by a mile.

On the tactical level, where you are engaging with a girl directly, eye contact,
personality and vibe are probably the most important because they allow you to escalate
effortlessly and communicate easily without working so hard.

On the strategic level: having access to many girls who respond well
to you is critical to your long term success and essential to building the momentum
required to overcome obstacles with ease.

So the real question you should ask yourself is, how do I apply what I know to this particular situation..
or how can I adapt this strategy or tactic I've just learned to this particular scenario?

That kind of thinking will serve you well.
(This post was last modified: 03-09-2015 08:20 PM by Apollo21.)
03-09-2015 08:18 PM
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Pride male Offline
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Post: #6
RE: Universal vs. Specific game concepts
Shit like negs, asshole game and disqualification is mainly for hotties, semi-interested girls. I dont think negs should be used on every girl. Plowing is more specific to the girl. Not to sure about fashion sense and 'peacocking'.

Kino, teasing, body language, passing shit tests, disarming cock blockings and DHVs are universal.

Don't debate me.
03-10-2015 01:32 PM
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